The one problem that adventure games have, from my perspective, is "bosses" - difficult monsters that need to be defeated at the end of a set of levels before you can move on to the next set. I hate bosses. I'm not good at things that require accurate timing - oh, you may laugh, with my love of rhythm action, but pressing buttons in time to the music is a helluva lot easier than running into an area, hitting the right part of a monster with the right weapon and running out again before he turns round. I, frankly, suck at bosses, and I usually get Richard to deal with them.
But I was delighted to find at the end of the third level of Sly Raccoon none other than a rhythm action boss! A monster who needed to be defeated by you repeating her moves in time with the music. Bonus! Having just spent an entire week playing Space Channel 5 Part 2 to write the English language FAQ of it at GameFAQs, I was perfectly prepared to tackle Ms Ruby the Voodoo Queen. She remains the only boss in my entire history of playing video games that I have ever defeated in my second attempt. Yes!